How a Self-Taught Coder Created an AI Agent to Crack Leaderboards
A coding newbie builds an AI agent to crack leaderboards, overcoming failures and learning valuable coding skills through persistence and iterative design.
Introduction
In the rapidly evolving world of artificial intelligence, the term "agentic" has become a buzzword. But what does it really mean to build an AI agent, especially for someone who is just starting out in coding? This is the story of a coding newbie—dubbed the "Worst Coder in the World"—who took on the challenge of creating an agent to crack a leaderboard. Along the way, they discovered not only the mechanics of agentic AI but also the profound personal growth that comes from tackling a complex project head-on.

The Rise of AI Agents
AI agents are autonomous programs that perceive their environment, make decisions, and take actions to achieve specific goals. They are used in everything from game-playing bots to automated trading systems. The recent surge in interest around agents can be attributed to advances in large language models (LLMs) and reinforcement learning. These technologies allow agents to learn from data and adapt to changing conditions—making them powerful tools for solving real-world problems.
For a beginner, the idea of building an agent can seem daunting. Yet, as our coder soon learned, the process is less about being a programming genius and more about persistence, curiosity, and a willingness to break things.
The Worst Coder's Challenge: Cracking the Leaderboard
The goal was simple in concept but complex in execution: create an AI that could outperform human players on a competitive leaderboard. The leaderboard was based on a coding puzzle game that required both strategic thinking and quick execution. The coder, who had only a few months of self-taught Python under their belt, decided to build an agent using a combination of web scraping, automated testing, and decision algorithms.
The early attempts were disastrous. The agent would either freeze mid-game or make nonsensical moves. Learning logs showed thousands of failed runs. But each failure taught something new—about error handling, about state management, and about the importance of starting with a simple rule-based system before adding complexity.
Building the Agent: A Step-by-Step Journey
1. Understanding the Environment
The first step was to reverse-engineer the game's rules. The coder spent hours reading documentation and even reached out to the community for help. They used puppeteer-like libraries to simulate user interactions and captured the game state as a JSON object.
2. Designing the Agent's Brain
Instead of jumping into deep learning, the coder started with a deterministic script that made decisions based on a set of if-else conditions. This baseline agent achieved a rank of 3,000 out of 10,000 players—not great, but a start.
3. Adding Learning Capabilities
Next came the introduction of a simple Q-learning algorithm. The agent would play hundreds of simulated games, updating a table of state-action pairs. This took the rank from 3,000 to 1,200 over a week of training.

4. Optimizing for Speed
Leaderboard coder needed speed. The coder refactored the agent to use multithreading and reduced latency by caching game states. Small optimizations led to a 20% improvement in final scores.
- Used asyncio for concurrent moves
- Implemented a heuristic to prioritize high-reward actions
- Logged every decision for debugging
5. Final Tuning
The last step was hyperparameter tuning: adjusting learning rates, discount factors, and exploration rates. After 50,000 training episodes, the agent finally broke into the top 100—a feat the coder never thought possible.
Rewards and Lessons Learned
The project was more than just a technical exercise. The coder reported feeling a deep sense of accomplishment when the agent cracked the top 50. They also learned invaluable skills:
- Debugging became second nature.
- They gained confidence in reading and building upon open-source code.
- Understanding agentic systems opened doors to new career interests in AI development.
Beyond technical gains, the experience taught resilience. As the coder put it, "I failed a thousand times, but each failure was a step closer to success."
Conclusion: Every Expert Was Once a Beginner
The story of the "Worst Coder in the World" reminds us that expertise isn't a prerequisite for innovation. By embracing the agentic approach—breaking a problem down, iterating, and learning from mistakes—anyone can build something remarkable. Whether you're aiming to crack a leaderboard or solve a personal challenge, the journey itself is often the greatest reward. Learn more about AI agents and start your own project today.
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This article is based on real experiences shared by a self-taught developer. Names and specific details have been omitted for privacy.